pod docs

The gates

In steer mode, pod stops at every important moment of the production, shows you its work, and waits for your word โ€” these stops are called gates, and this page walks through every one of them.

A gate is a pause. Pod has just finished a piece of work โ€” a script, a cast, a scene's clips โ€” and it will not move on until you've looked. Nothing renders, nothing is spent, while pod is waiting at a gate. If gates feel new, don't worry: the choices are the same at every single one, so once you've passed two or three, the rest feel familiar.

Your options at any gate

Every gate accepts the same five answers:

You typeWhat happens
EnterApprove. (Enter is the big key on the right of your keyboard โ€” pressing it on an empty line means "yes, carry on".)
oOpen the files โ€” the script, the images, the clips โ€” in your normal viewer so you can look properly.
plain wordsA revision. Just say what you want changed: "make the ending happier", "give Meena a red saree", "scene 2 shot 2 should be a top shot".
autoHand pod the rest. From this gate onward it runs on its own โ€” see modes.
xStop. Always safe: your progress is saved and resume picks up exactly here.
Tip: A bare "no" at a gate never spends money. Pod simply asks what you'd like changed.

The gates, in order

1. Plan preflight

Before anything is made, pod lays out the plan: what will be produced, from what material, and the steps it will take. This is your last cheap chance to say "actually, make it vertical" before the crew starts.

2. Script review

The full episode script plus continuity notes. Approve it, or direct in plain words โ€” "make the ending happier", "add a rain scene". Script changes here cost nothing.

3. Casting

Pod's casting director picks the generation engines that suit this film's style and shows an estimated price. You can recast in plain words: "use omni for the hero shots", "kling for the clips".

4. Characters & locations

The canonical design sheets and reference images โ€” the faces and places the whole film will be held to. Ask for changes freely: "give Meena a red saree", "make the office more cramped". In a series, episode 2 onward opens with a continuity review instead: returning characters keep their exact face from episode 1, reused as-is, nothing regenerated, nothing spent.

5. Coverage interview

Before the shots are divided, pod goes scene by scene and asks: "how do you want this covered?" Your words are binding โ€” "open wide, then close-ups on the lead, OTS for the argument". Enter takes the script's own staging; "you decide" hands that scene to the AI. This is the place to speak camera language.

6. Shot plan review

The full shot list โ€” 8โ€“15 second shots, camera, transitions. Per-shot edits are first-class here: "scene 2 shot 2 should be a top shot".

7. The cost gate

The one gate that exists in every mode, even autopilot. Pod shows the exact credit estimate before ANY footage renders:

Pilot a few shots first: at the cost gate you can say start shots 1,3,5 with seedance. pod renders just those, shows you the takes, and then asks: Enter rolls the rest as planned, rest on omni switches the engine for everything left, and x stops without spending more.
Cost gate โ€” nothing renders until you say go.
y = go ยท d = drafts only (cheap 480p pass) ยท N = stop
โฏ d
  (drafts-only: watch a cheap cut first; master later with pod finalize)

y starts the shoot. d renders the whole film as cheap 480p drafts โ€” watch a low-cost cut first, then pod finalize masters it at full resolution later. N stops for free; the plan is saved and resume continues from here. You can still recast models at this gate. More on pricing at money & credits.

8. Keyframes

The first frame of every shot, as stills. Stills are cheap โ€” a few credits each โ€” so iterate freely: note changes per shot until each frame looks right.

9. Clips, scene by scene

Pod renders one scene's clips, you review them, then it moves to the next scene. Behind you, the continuity supervisor checks the scene and the cut boundaries and files advisories โ€” in steer these are notes for you, not overrides; you make the calls.

10. Final screening

The assembled film, plus a shot map with timecodes so you can name any moment precisely. Two kinds of notes are possible here, and they cost very differently:

11. The wrap

The final MP4 and a report, with optional graphics dressing (title cards). Everything saves under episodes/<name>/ on your own computer, with the film in 07-final/.

Looking at the work

When a gate involves images or clips, o opens them โ€” and on plain terminals they auto-open in your normal viewer without you asking. On iTerm2-class terminals, thumbnails appear inline right in the studio window.

If you step away

Gates wait as long as you need. If you've wandered off, pod sends a desktop notification when it's ready for you โ€” "ready for review: scene 2 clips". If you're mid-typing when something finishes, it stays polite: just a soft chime, no interruption.

The live shoot line

While footage renders, a single live line keeps you oriented: clips done ยท time in ยท credits spent ยท estimate remaining. You always know how far along the shoot is and what it has cost so far.

Stopping is always safe

Ctrl-C (hold the Control key, tap C) cancels a running job but never kicks you out of the studio โ€” progress is checkpointed. If pod stops mid-film for any reason โ€” Ctrl-C, a crash, a closed laptop โ€” resume continues from the exact checkpoint. Approved work is never redone, and pod remembers paid work: on resume it collects the finished result or resumes waiting, never paying twice for the same take.

What advisories and critics do per mode

The gates above describe steer, the default. The same stops behave differently in the other modes (full details):

Note: You can change your mind mid-film. Say auto at any gate to hand pod the rest, or resume <episode> --steer to take back the wheel on an autopilot run.